The Karta Development Journey
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Many of the workflow ideas and features found in the Kartaverse suite started development in the following toolsets that I had the opportunity to collaborate on as either a developer, co-developer, software maintainer, or technical writer.
Domemaster Photoshop Actions Pack, Domemaster3D, Domemaster Fusion Macros, RocketComp, PlayblastVR, Lightfielder Suite, OBQ Shaders, CompX, dome2rect, Panoramic Geometry Collection, CameraSnap, Z360 6DOF Stereo VR Tools, Dover Planar Grid Array Camera, KartaVR Volumetric Capture Utility, HDR Pano Camera Rig PIC32 Microcontroller Firmware, IRIXBASIC, Mission Control, WarpStitch TD, Spicy Acorn Vonk, Cryptomatte, KickAss ShaderZ, SilhouetteFX Python Scripts, along with the Steakunderwater Reactor Package Manager, the Dover Studios, Inc. in-house pipeline tools BucketTime/Popcorn, the CameraCommander volumetric video pipeline, the ongoing Kino TR2X virtual production project, and the Borikuaverse project.