PolyhedralGears¶
This Fuse is based on the Shadertoy 'Polyhedral Gears' by Shane. © Shane (CC BY-NC-SA 3.0). Conversion to DCTL and encapsulation into a fuse done by JiPi. See Object for more fuses in this category.
Interlocked animated gears mapped onto the surface of a sphere via a polyhedral Goldberg arrangement.
A challenging shader for conversion.
With the Color_scheme 0 setting, all colors can be set manually. Color_scheme 1 and 2 are the default ones. Diffusion, specular and brightness can be changed with the level parameters. The ball can be rotated manually using the mouse parameters.