GroundCameraLightingHelix¶
This Fuse is based on the Shadertoy 'Ground, Camera, Lighting, Helix' by Yusef28. © Yusef28 (CC BY-NC-SA 3.0). Conversion to DCTL and encapsulation into a fuse done by JiPi. See ShaderOfTheWeek for more fuses in this category.
Description of the Shader in Shadertoy:¶
Tiled floor, camera and lighting practice with the DNA from other shaders added to make things a bit more interesting. The shader will "run out of color" at around 5 - 10 minutes. Haven't figured that part out yet, maybe it's the noise function.
Compatibility¶
🟥 macOS / Metal
🟥 macOS / OpenCL
🟩 Windows / CUDA: checked
🟩 Windows / OpenCL: checked