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GroundCameraLightingHelix

This Fuse is based on the Shadertoy 'Ground, Camera, Lighting, Helix' by Yusef28. © Yusef28 (CC BY-NC-SA 3.0). Conversion to DCTL and encapsulation into a fuse done by JiPi. See ShaderOfTheWeek for more fuses in this category.

GroundCameraLightingHelix Thumbnail

GroundCameraLightingHelix

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Description of the Shader in Shadertoy:

Tiled floor, camera and lighting practice with the DNA from other shaders added to make things a bit more interesting. The shader will "run out of color" at around 5 - 10 minutes. Haven't figured that part out yet, maybe it's the noise function.

Compatibility

🟥 macOS / Metal

🟥 macOS / OpenCL

🟩 Windows / CUDA: checked

🟩 Windows / OpenCL: checked