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Infrastructure

This Fuse is based on the Shadertoy 'Infrastructure' by R3N. © R3N (CC BY-NC-SA 3.0). Conversion to DCTL and encapsulation into a fuse done by JiPi. See ShaderOfTheWeek for more fuses in this category.

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Description of the Shader in Shadertoy:

A raymarching scene with a simple greeble technique to add details to surfaces, although there's still some artifacts and aliasing issues resulting from this technique.

Compatibility

🟥 macOS / Metal

🟥 macOS / OpenCL

🟩 Windows / CUDA: checked

🟩 Windows / OpenCL: checked