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WovenElasticSimulation

This Fuse is based on the Shadertoy 'Woven Elastic Simulation' by wyatt. © wyatt (CC BY-NC-SA 3.0). Conversion to DCTL and encapsulation into a fuse done by JiPi. See Distortion for more fuses in this category.

WovenElasticSimulation Thumbnail WovenElasticSimulationGifAnim

This fuse contains these three shaders:
WovenElasticSimulation (https://www.shadertoy.com/view/3cSSRh)
WovenElasticSimulation2 (https://www.shadertoy.com/view/WfSSzh)
WovenElasticSimulation3 (https://www.shadertoy.com/view/3fBSR1)
SeaHairs (https://www.shadertoy.com/view/tfBSzh)

All shaders have the same basic structure. Switching between shaders creates new shapes. The shape can also be modified by creating a texture or changing the mouse parameters.

Have fun playing

Screenshot

Description of the Shader in Shadertoy:

jfa

Compatibility

🟥 macOS / Metal

🟥 macOS / OpenCL

🟩 Windows / CUDA: checked

🟩 Windows / OpenCL: checked


 
 

Edit on the Shadertoy.com Playground   |   View the Fuse Source Code